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Why did bungie switch the scarab types around?

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It was probably just a design decision. :)

The Scarabs in Halo 2 were improvised combat platforms and were likely modified mining vehicles. The Scarabs from Halo 3 on were the Covenant's dedicated heavy combat vehicle, as identified by the Lekgolo control, the protection crew, the single 360-degree anti-aircraft turret, and its more compact and easily maneuverable design.

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